"Surprisingly, there's no battlefield commanding once combat begins. You're forced to watch your army carry out overly simplified movements until the battle is over. Victory is based soley on your predeployment choices, rather than your leadership during the fray...These chariots are doomed to run in endless frustrating circles."
Subsection of Roman Times:
News about current and upcoming games and entertainment based on Roman or ancient themes.
Wednesday, September 24, 2003
Computer Gaming World Gives Only Fair Rating to Chariots of War
"Surprisingly, there's no battlefield commanding once combat begins. You're forced to watch your army carry out overly simplified movements until the battle is over. Victory is based soley on your predeployment choices, rather than your leadership during the fray...These chariots are doomed to run in endless frustrating circles."
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