Friday, January 20, 2006

Imperivm: Great Battles of Rome


Developed together with Haemimont, the company behind the acknowledged AI of Celtic Kings (2002) and Worldwide success Tzar (2000), Imperivm GBR introduces RTC (Real Time Conquest), a novel gaming concept that combines three key ideas:

* Military conquest-oriented RTS.
* RPG features playing a key role in battles.
* Storyline based on historical facts, scenarios and characters.

Romans, Egyptians, Britons, Germans, Gauls, Iberians, Carthaginians... Command the Legions and relive the great victories of Rome or lead their enemies in their fight for freedom.

12 epic battles designed with the help of historians and where the main characters are some of the greatest strategists of all ages: Julius Caesar, Cleopatra, Augustus, Queen Boudicca, Marcus Aurelius...

From their "key points" document:

1.1 - Military conquest-oriented RTS

Concentrate on military strategy and focus your efforts on commanding your troops:

? Forget about technologies, giving orders is much better.
Orders are powerful, for example, in situations of grave danger ?Call to arms?
changes your entire civilian population into an army.

? Don?t build structures, instead use your army to conquer them.
If you need gold, what better way is there to get it than by seizing it from your enemy?

? Don?t waste time producing resources, just take them.
Control as much territory as possible, levy taxes and protect the supply lines of your troops.

1.2 - RPG features playing a key role in battles

The battles become more realistic when RPG features come into play:

? The heroes, more decisive than ever.
Julius Caesar, Cleopatra, Augustus, Queen Boudicca, Marcus Aurelius... Real heroes who transmit their charisma and experience to the troops under their command.
Their decisions make the difference between defeat and victory.

In Imperivm GBR each hero has five skills that are unique to them and their civilization. These improve not only their individual combat abilities but also that of their army.

The battle experience your units acquire makes them each time more lethal against enemy troops. In addition, your forces are most effective when they use their special skills; for example, the ?Charge? multiplies by eight the strike force of your mounted units.

The game includes five centuries of battles that built the greatest Empire of all time.

Imperivm GBR takes you to the third century B.C., when the Roman Republic took
its first steps towards expanding beyond the Italic Peninsula, all the way to the second century A.D., when the Empire was at its zenith. During this period you have the opportunity to command Rome?s legions and relive their greatest victories or, if you prefer, you can lead their enemies in their fight for freedom.

Each battle was designed with the input of historical experts. A video will show you
the key moments in the historical period and the battle you are about to relive.

Landing in Africa ? 204 B.C.
Each victory reaped by Hannibal in the heart of Italy is a further
blow to the pride of Rome. To force him to withdraw, the Senate entrusts Scipio with the task of attacking Carthage on its home territory. The Roman general, who defeated the Carthaginians in Hispania, disembarks in North Africa...

The Siege of Numantia ? 134 B.C.

The impregnable Numantia has become the refuge of the resistance forces confronting Rome on the Iberian Peninsula. After 20 years of failures, the Senate assigns Scipio Emilianus the task of subjugating the rebel city once and for all. The Roman general lays siege to the city.

The Battle of Alesia ? 52 B.C.
The Gallic War is at a crucial crossroads. Five legions, led by Julius Caesar, raise a palisade and surround the fortified hill town of Alesia. In order to defend itself from the Gallic army that is on its way to assist their besieged compatriots, they construct a second outer defence. Caesar?s military genius is put to the test against an army that outnumbers him tenfold...

Augustus at the Nile ? 31 B.C.
Mark Anthony, supported by Cleopatra, Queen of Egypt, yearns for the absolute power of Rome. An ambition that is dashed when his rival, Octavius Augustus, defeats the Egyptian fleet at the battle of Actium off the coasts of Greece.

After this victory, Augustus? legions prepare to disembark in the Nile delta and take possession of the land of the Pharaohs.

The Conquest of Britannia ? 77 A.D.
The noble tribune Gnaeus Iulius Agricola is appointed Governor of Britannia. By express desire of the emperor, he travels to the Island with a twofold mission - to pacify the southern regions and to hold back the threat of the Caledonians to the north, true experts in ambush tactics -.

Marcus Aurelius in Germany ? 167 A.D.

The Germanic hordes swarm across the Empire?s borders and sack the Roman city of Aquilea, in the gulf of Venice...

The emperor Marcus Aurelius is not prepared to tolerate such audacity and he takes command of the largest army ever seen.

The objective, to expel the invaders beyond the Danube and to end
the Barbarian threat once and for all.
Hannibal at the Gates of Rome ? 216 B.C.
Leading a force of 50,000 infantry, 9,000 horsemen and 37 elephants, Hannibal crosses the Alps and invades Italy.

He defeats the legions at Tesino, Trebia and Trasimene and culminates this series of feats with a tremendous victory at Cannae.

The Carthaginian army is at the gates of Rome itself...

Viriathus dominates Hispania ? 146 B.C.
Viriathus is elected leader of the Lusitanians, the most powerful tribe
in Hispania.

For eight long years he is the bane of Rome, thanks to his knowledge of the terrain and his command of guerrilla tactics.

At the height of his power, Viriathus dominates practically the whole
of the Iberian Peninsula.

Egypt in Arms ? 58 B.C.
In Egypt, the splendor of the Pharaohs is nothing but a memory.

While Rome maintains King Ptolemy XII in power, it demands abusive tributes from the Egyptian people.

Discontent spreads until the uprising breaks out. Egypt takes on
the might of Rome.

The Battle of Gergovia - 52 B.C.
The nobleman Vercingetorix has proved capable of unifying the Gallic tribes and leading the resistance against Rome.

But fight for freedom demands sacrifice. The Gallic leader devastates his own villages, thus depriving the legions of food and supplies.

This scorched-earth strategy proves successful and turns Vercingetorix into a fearsome enemy. Caesar is forced to attack his capital...Gergovia.
Arminius, the Rebel General ? 9 A.D.
Rome?s dream is to extend its dominions beyond the Rhine, a territory where the Germanic tribes are wreaking havoc. The governor Publius Quinctilius Varus takes on the mission of securing a new border along the banks of the Elbe river.

Among their ranks is Arminius, a general of Germanic origin, ready and willing to renege on Rome to defend his own people.

Queen Boudicca?s Rebellion? 60 A.D.
Britannia is a hotbed of rebellions, rising up against the arrogance of Rome. While the governor Paulinus Suetonius smothers a revolt on the island of Anglesey, the queen of the Iceni, Boudicca, heads for the capital of the Roman province.

In the face of tenacious resistance by the imperial army, Boudicca wields her sword fiercely to slice through their ranks.

I urge you to click on the link to the full Key Points document to review the beautiful graphics and historical detail of this outstanding effort.
I see Slitherine Software is working on a sequel to Legion entitled Legion II: Civilizaton and Empire. It is scheduled for a 2007 release. The developers at Slitherine say you will be able to:

  • Found new cities & improve existing ones with a choice of hundreds of different buildings.

  • Explore the vast campaign map, discover continents, meet new tribes and locate rare resources.

  • Use the random map generator for endless replay value.

  • Research new technologies, build new structures and recruit new troops.

  • Send diplomats to negotiate, spy, broker peace deals & provoke wars.

  • Allocate workers & keep them happy to prevent riots and revolts.

  • Withstand droughts, floods and religious unrest along with a wide range of external influences.

  • Win by total domination or by completing missions.

  • Recruit great leaders to command your troops.

  • Build fortresses and besiege enemy strongholds.

  • Undertake epic construction projects to impress your people and other civilizations, which bestow great benefits.

Sounds promising to me!

Friday, January 13, 2006

Cinecitta Studio plans Theme Park


Great News! I went up on Cinecitta Studios website today and was excited to read that Cinecitta is planning a "Universal Studios"-type theme park. I can't help but assume it is, at least partially, due to the success of HBO's "Rome" miniseries and the potential to capitalize on the elaborate sets that were produced for it.

"Cinecittà World intends to build a Park that, with a view on national and international accomplishments, but always acquainted of a European matrix and heritage, will "transport" visitors in the fanciest journeys of movie magic and entertainment.
Located not far from Rome, the Park of Cinecittà World will cover a surface of 60 hectares. " - Cinecitta Studios

Wednesday, December 28, 2005

India's new export: video games


India's new export: video games: "With multiple limbs and each hand wielding a different weapon, the fearsome Indian warrior-goddess Kali is a natural video-game character. And next year, Kali will be coming to game consoles, PCs, and mobile phones around the globe.

Indiagames, a Mumbai-based company, is currently working the goddess into the first original, Indian-themed game for international audiences.

Kali is appearing in the forthcoming Emperor Ashoka (pronounced 'Ah-shoke,' with the 'a' silent), which recreates battles from the life of a legendary Indian king who lived in the third century B.C. The game allows players to engage in bloody historic battles based in ancient temples and other antique environments.

Some mythical creatures are also thrown in -- in addition to Kali, there are gargoyle-like interpretations of the voluptuous female statues that adorn sacred buildings in India, who come alive and fight. "We wanted to have an edge," says Indiagames CEO Vishal Gondal. "It's a storyline that hasn't been seen before."

Preorder keys now available for Roma Victor


Game News : "RedBedlam Ltd declares the pre-order phase open for its Roman Empire based MMORPG (Massively Multiplayer Online Role Playing Game) Roma Victor. The first 1, 500 account keys are available from the Roma Victor website. Pre-ordering will also ensure immediate access to the ongoing Commercial Test phase so participants will have the opportunity to join the ranks of current testers helping to balance the game.

Additionally, pre-order participants and the game's veteran testers will enjoy exclusive access to the post-launch game world on the Ides of March 2006 - a full 2-weeks in advance of the full launch."

"Roma Victor is based in the Roman Empire, circa 180AD. Most of Europe is in the clutches of the Roman Empire. Commodus has succeeded his father Marcus Aurelius, the philosopher Emperor and is exerting tyrannical influence. The Praetorians keep a strict and oppressive rule over the entire Empire, which is defended and (outside Rome) largely policed by the Legions. Many Barbarian outposts and enclaves exist peacefully outside Imperial rule particularly in Britannia, Gaul and Germania. These people however always live in fear of the Legions, which threaten their culture and their very existence. If they stand united, they may just hold them off.

Roma Victor® is the pilot project of RedBedlam Ltd., a Brighton-based development company set up with the express purpose of building compelling and exciting virtual worlds. Since it's inception back in May 2001, RedBedlam's ethos has been one of community involvement, with the belief that the best products are those that are built with the player in mind. To this end, each and every aspect of this game's development has taken place with direct participation from the online gaming community."

Friday, December 23, 2005

Titan Quest rather shallow RPG


Although "Titan Quest" is set in the ancient world and has impressive graphics, I couldn't see much of a narrative to the gameplay. I watched a video clip and it showed a character hacking and slashing a hoard of satyrs then, when the enemy was joined by a huge Cyclops, the character magically grew to "titan" size and crushed them all. The game was produced by a new company headed by a former founder of the company that released "Diablo". I realize Diablo was a hit in its time but for the more history-driven player, Diablo's relative is not going to offer much in the intellectually stimulating department. I think I'll pass on this one when it is released in 2006.

Thursday, December 22, 2005

CDV Software Entertainment Strikes Deal with Enlight Software for "Glory of the Roman Empire"

CDV Software Entertainment AG: "CDV Software Entertainment AG ('CDV', Prime Standard, ISIN DE0005488126), one of the leading German publishers and distributors of computer and video games, today concluded an important agreement with Enlight Software Ltd. on the development and global marketing of three PC games with the working titles 'Glory of the Roman Empire', 'Hotel Empire' and 'Seven Kingdoms: Conquest'."

Tuesday, December 06, 2005

Prince of Persia The Two Thrones Now Available


Designtechnica: "Video game publisher Ubisoft last week announced they had made available the latest installment in the long standing Prince of Persia video game franchise. Prince of Persia: The Two Thrones is available now for $49.99 and a ?M? for Mature rating for the PlayStation 2, Xbox, GameCube and PC.

Prince of Persia The Two Thrones, said Ubisoft, finishes off the Sands of Time trilogy by creating a storyline which ends up making the Prince possessed by a dark spirit. This possession allows players to play as one of two distinct characters, engaging enemies in a free-style combat system which allows for a variety of different combat options. Other features in Prince of Persia The Two Thrones include running battles through ancient Babylon, a dramatic storyline, story drive puzzles and the ability to manipulate time to execute powerful attacks."

Friday, December 02, 2005

Nibiru: Age of Secrets


Martin Holan, a linguistics and archeology student, has been contacted by his uncle to examine a mysterious World War II tunnel unearthed while building a new highway in Bohemia.

A friend of Martin?s uncle is supposed to meet Martin upon his arrival to brief him on the mysterious discovery, however when he arrives in Prague he discovers she has been murdered.

What begins as a short expedition to Prague to examine an enigmatic tunnel turns into a dangerous and thrilling mystery.

Murder, deception, the deep dark secrets of the Nazis, and the demise of the Mayan civilization, have our hero reeling into the heart of an exhilarating adventure.

Friday, November 04, 2005

Great Invasions


"A breathtaking Adventure: GREAT INVASIONS covers 3 periods from AD 375 to 1066 with over 10 scenarios and a Grand Campaign. Dozens of races, realms and empires to choose from, play with more than 160 nations, tribes and states of all sizes and forms!

A clever mix of strategy and action, GREAT INVASIONS plunges you back into Europe of the Dark Ages, a time in history where hundreds of nations and barbarian tribes rush to assault the civilized world, from AD 375 (arrival of the Huns) to AD 1066 (conquest of England by the Normans).

# Designed in collaboration with historians including 150 historical events, many playable stratagems, and over 3700 of the most famous historical characters of the period. GREAT INVASIONS is historically accurate recreation of the politics, economy, diplomacy, religion and art of war of that turbulent era.

# In addition to the usual border conflicts, you will have to deal with population migrations and religious heresies, as well as the almost inevitable collapse of some realms due to nomadic hordes, Viking raids or even natural ageing

# A revolutionary game approach, which allows the gamer for the first time to simultaneously rule from 5 to 10 realms and nations.

# Deep and rich gameplay: as a leading stateman, you must handle various aspects of government including diplomacy, administration/economy, religious and military."

Friday, October 28, 2005

Empires Collection: The Dynasties: 5PK (DVD)


I see PBS/Paramount has released a five-disk set of some of the Empires episodes.

The 5 disc collection include: The Greeks: Crucible of Civilization (2000), The Roman Empire in the First Century (2001), Egypt's Golden Empire (2002), Japan: Memoirs of a Secret Empire (2004), The Medici: Godfathers of the Renaissance (2004)

"Within the history of civilization are great eras of struggle, triumph, and loss. These periods are reflective of the best and worst of humanity. Empires is a ground breaking series of historical films which present the people and passions that have changed the world. Empires Collection: The Dynasties is a compilation of five outstanding stories of some of histories greatest dynasties."

Although the regular retail price is $89 PBS.org, I got a brand new "in the shrinkwrap" set from an Amazon vendor for only $55. I enjoyed these presentations very much, particularly the Greek and the Medici programs.

Thursday, October 20, 2005

Sparta: Ancient Wars

"The ancient time where the Spartans were the leading faction at the Mediterranean Sea was a famous time. The battles between mighty tribes were fought with such an intense power, that unknown soldiers became heroes on the battlefield. Sparta ? Ancient Wars will bring this mighty time to new life, where each player will have the opportunity to bring his own tribe to health, fame and wealth. It is the first real time strategy game that will deliver never before seen stunning graphics, high level of detail, complete 3D gameplay, rich economics, no unit limitation, an own developed physics engine and many never before seen features to this genre. So watch out ? a new age will rise with Sparta ? Ancient Wars!

The main emphasis is on large-scaled battles and complex tactical manoeuvres. Additional to this, a new method of army equipment is represented in the game. Warriors can be equipped with weapons, shields, put on horses or on chariots and they can be given special abilities. The player can collect abandoned weapons after battles or import powerful weapons from other cultures to build more powerful and different special units. The forces of nature are very important, because Fire, Wind etc. will effect the whole environment. The Economic part includes control of labour force, construction of cities and resources collection. Cities can be upgraded (e.g. turned to fortresses), so Sparta offers every aspect RTS gamers like.

Historical correct Timeline

Sparta is based on the history of the ancient ages and their main nations. Spartans, Persians and Egyptians are fighting for influence around Little Asia, Europe and North Africa. Historical correct timeline is 700-300 BC and the action takes place with different campaigns for all three races. Sparta represents 3D strategy in real time, where the player will have to use each nation's powers to be superior over other competitors and build up a driving and ruling faction."

Scheduled for release: 2006

Monday, October 10, 2005

Gods and Heroes - Rome Rising


Gods and Heroes - Game Information: "Gods and Heroes: Rome Rising? is set in the early days of Rome's eventual march to greatness - circa 300 B.C. Rome is a City State still developing its military and cultural strengths and beginning to feel its ambition for expansion and conquest. To fulfill its goals Rome will strive to extend her borders and influence - creating enemies both near and far.

Gods and Heroes: Rome Rising? offers vast persistent territory and hundreds of dynamically generated areas that span a wide variety of the known and Mythological worlds - offering a huge range of terrain types including cities, towns, farmland, forests, mountains, high-alpine artic regions, marshes, seashores, northern frontiers, islands, and Mythological Realms.

Gods and Heroes: Rome Rising? will offer a vast number and variety of quests - over 1,200 at launch.

Rome Quests are those offered by Senators, Officials, Generals, and citizens of Rome. As a Hero of Rome, all players will be asked to serve, expand, and protect their country.

God Quests are those offered by the gods - both allied and opposing. As a Favorite of the gods, all players will be asked to complete tasks both large and small in service of the god's wishes and demands...and whims.

Epics Quests: every Hero in Gods and Heroes: Rome Rising? is on a game-spanning Epic Quest path. On top of all that a Hero may choose to do for his country or god, he or she is destine to fulfill a path of challenges, trials, and tests that span across all levels and lead to that character's ultimate reward."

HEART OF EMPIRE: ROME


GamesIndustry.biz : "Set for launch FEBRUARY 2006, the masters of 'world building' TYCOON games, publisher Deep Silver and developer Deep Red, are using their combined creative talents to create, stone by stone, one of the greatest ancient cities of all time.

When asked to envisage what ancient Rome would have looked like, we instantly recall such memorable scenes, as seen in the classic movies 'Spartacus', 'Ben-Hur' and most recently 'Gladiator'. The grand architecture of the Imperial Palace, beautifully ornate gardens, bustling market places and the awe inspiring grandeur of the Coliseum, are all what makes ancient Rome so memorable.

Heart of Empire: Rome, allows players to recreate the ancient city, via a 'Tycoon' style of game play. In order to bring about the majesty of Rome, Deep Red's own proprietary graphics engine was used. Over 2 years in development, the Actuality Engine allows the team to recreate Rome's hilly topography, using a system of terraces. These create a realistic looking cityscape of buildings and roads, climbing through the hills and fora (market squares) filling the valleys below.

Hundreds of buildings are able to be created within the game world, across a variety of different types. Each building and construction is a highly detailed, hand-crafted and hand-textured 3D model, based on actual Roman structures; each fulfilling functions that were an authentic part of the Roman way of life. Players will be able to construct the most basic of structures, from simple living apartments and public toilets, to the instantly recognisable public baths and temples, all the way up to grand theatres and Basilica (ornate public halls for business and law).

The Actuality Engine truly demonstrates its immense graphics power, by giving the player a true sense of scale within the Roman capital. The fully 3D engine allows the player to look out upon a vast sea of terracotta roofs, high above amongst the clouds, from an almost God like perspective. Watch barges unload their cargoes at the warehouses alongside the Tiber, or view mighty Gladiators within the Coliseum. Then with one smooth movement, glide down to street level, mingling in the hustle and bustle of street life, as Roman citizens go about their daily lives. Join a Roman couple as they shop for 'bling' in the luxury market place (its not a new concept, the Roman's were very partial to their 'bling'), watch children play in the streets, or Roman Senators study scrolls in the library (often a phrase given to Senators wives, when in fact it was a trip to the brothel)."

ALEXANDER: The Hero's Hour


"Alexander is an action role-playing game featuring breathtakingly lavish 3D graphics. The player travels to historical Greece and further important locations contemporary with the great commander. Here, he partakes in Alexander's heroic deeds, even playing the Macedon king's part - as well as those of Alexander's most trusted friends. This elite special operations unit is regularly involved in particularly challenging or difficile warfare missions. Next to improving the heroes' special abilities a well- planned approach and skillful use of the element of surprise are equally important in order to prevail in battle and complete the varied missions."

An epic game of heroes, elite warriors, brave women and, of course, Alexander:
* Fantastic, varied and highly detailed 3D graphics
* Lead your heroes on a campaign including exciting special missions
* Action-packed, demanding battles at monumental historical locations
* Immerse yourself in the fascinating world of ancient Greece
* Do battle side-by-side with Alexander the Great and his closest friends

Spartan: Total Warrior Preview


GameSpot: "...typical of many [scenarios] that we saw during our time with Spartan: Total Warrior, one of the first level scenarios tasked us with dealing with multiple objectives simultaneously. Roman soldiers were scaling the walls of Sparta and threatening to breach a gate into the city, and while defending the gate was our top priority, we also needed to ensure the safety of the king, who had decided to enter the fray on the ramparts. To stand a chance of completing either of the objectives successfully, we had to make regular trips to a second gate where Spartan reinforcements would arrive at regular intervals. The action didn't let up for a second, and the number of soldiers onscreen simultaneously was easily in excess of a hundred at times. This might be a good time for us to point out that the bodies of your enemies don't mysteriously vanish in Spartan: Total Warrior, so after slaughtering an entire army, you'll have an opportunity to step back and admire your bloody handiwork littering the battlefield.

The first level concluded with a boss battle of sorts, when the Roman army summoned Talos--a giant bronze soldier from Greek mythology who stood taller than Sparta's defensive walls. As the statue advanced toward our position, we not only had to use catapults to fire at it whenever our comrades announced that the catapults were ready for use, but we also had to use a cauldron to pour something hot and nasty onto enemy engineers as they attempted to breach the city gates. Roman soldiers were still scaling the walls at this point, so any time we weren't needed to fire catapults or man the cauldron, there was plenty going on to keep us busy."

Friday, October 07, 2005

Civilization IV to premiere October 24


"From the opening menu, the first thing you realize about Civ IV is that this is a much more colorful and livelier Civ than its predecessors, as you're greeted with a cheery melody that feels like it could have been lifted from The Lion King. That's just a hint of what you're in store for, though. You're next launched into the familiar options from previous Civ games. Select a single-player game and you must choose the various parameters of the game, from map style and size, to climate and sea level, to the civilization that you play.

More importantly, you probably want to know what civilizations made the cut. So, without further ado, you can play as the Americans, the Arabians, the Aztecs, the Chinese, the Egyptians, the English, the French, the Germans, the Greeks, the Incans, the Indians, the Japanese, the Malinese, the Mongolians, the Persians, the Romans, the Russians, or the Spanish. Approximately half these civilizations have two possible leaders, which will mainly affect the opposition you encounter, as computer-controlled civilizations will behave differently depending on which leader they get. For example, if you like to play a peaceful, defensive game of Civ, then you'd better worry if Napoleon shows up next door leading the French, because you know he's going to be eyeing your borders like a hungry wolf. Have fun!"

Some new features listed that I found particularly interesting was the addition of civic attributes such as the existence of slavery or freedom and the expanded influence of religion. Sounds like a fascinating game. Now if I only had time to play it!

Friday, September 30, 2005

The Shadow od Aten


Silicon Garage The Shadow of Aten is a 3D Action/Adventure multiplatform game in which the player assume the role of a new hero, Allan Scott, an attractive and enigmatic adventurer who will go deep into the fascinating and mysterious world of Ancient Egypt.

The Shadow of Aten is settled in the attractive and ambiguous environment of Egypt in the 30s decade, full of mysteries, dazzling treasures, half-lights and hidden dangers.
An elaborate plot based on real facts about the worship of the god Aten, the first monotheism of mankind. "

This new title by developer Silicon Garage Arts is planned for release in the fourth quarter of 2007.

Superscape brings Gladiator Game to the Cell Phone


"Gladiator, modeled after the Ridley Scott-directed movie, allows gamers to slip into the scandals of disgraced Roman general Maximus as his rises again as a gladiator in the most vicious bloodsport of ancient times.

The game begins in the heart of the barbarian battle that opens the movie. Gladiator is not a straight forward action game -- it is more of a tactics game where you must move the general around the map square by square, balancing the amount of time and energy expended on movement with that used for fighting. For example, the reviewer spied a barbarian across the forest landscape, but to walk all the way to him would have put the player in harm's way without any time to attack.

After finishing up the forest battle, the game moves into Maximus' fall. Soon, you find yourself cast into battles in the great arenas of Italy, including the Coliseum in Rome. Maximus must battle both human gladiators and animals, using a variety of weapons like maces, spears, swords, and hammers.

According to Superscape, the game also measures the love of the crowd. The better you perform in the arena, the more extras you can unlock. It stands to give this game some replay value, which is already looking like a lengthy play."

Thursday, September 29, 2005

Slitherine announces Gold release of Legion: Arena


Recruit and train your troops
* Buy equipment and choose their skills. Over 100 skills to choose from!
* Personalise the appearance of each squad by selecting their textures
* Command vast armies in epic 3D battles
* Earn experience and denari for your victories
* Two campaign paths - play as Romans or Gauls. Get drawn into the story of the rise of Rome.
* Over 100 scenarios
* Over 20 unique unit types including Legionaries, Praetorians, Elephants and Naked Fanatics.
* Special effects including water, particles, lighting & night battles, weather and grass
* Detailed combat model designed by a double world wargaming champion.
* Deploy your troops and issue orders before battle.
* Real time control in battle using the innovative order time system
* Every unit has strengths and weaknesses. Learn how to use your strengths and exploit your enemies weaknesses.
* Real terrain effects - cavalry are weaker in woods, light infantry are weaker in the open.
* Easy to learn, hard to master.