Tuesday, March 13, 2007
"300" places graphic splendor over inspiring story
I dutifully took the afternoon off and took my husband and another couple of friends to see the highly anticipated film "300". I had read an article by the producers of the film in which they stated their movie is more about the legend and not the actual event so I wasn't expecting much in the way of historical accuracy.
I might be getting older, but as I am not dead yet, I have to admit to enjoying the Spartan "eye candy". However, I would have preferred a more realistic depiction of the Persians. Everytime I saw Xerxes I would think of the villains of Stargate and of course, like many people, I thought Ephialtes was a thinly disguised Gollam character. I saw no reason to portray the Ephors as leprous trolls either. The men in the audience could have still enjoyed the writhing prophetess (I actually found that scene at least somewhat artistic) without deforming the Spartan elders.
I think overall, though, the film suffered from a lack of exploration of human emotions. We weren't provided with enough interpersonal relationships in the film to develop much empathy for any of the characters. I think this is a major oversight in a film whose purpose was to inspire and sadly, a common flaw in many of the films Hollywood now produces.
Of course it is accompanied by the release of a Playstation Portable game based on the film where players are invited to "Decapitate, dismember, and disembowel your enemies in bloodthirsty sword-and-spear combat."