Friday, May 12, 2006
GameSpot: "The Civilization series has always been known for allowing players to create massive, boundless empires through a careful balance of domestic and military strategies. However, in the upcoming spin-off from Firefly Studios and Firaxis games, the focus is instead on a single city. Of course, it's not just any city but the legendary metropolis of ancient Rome. We recently learned more details about CivCity: Rome just in time for E3.
As implied by the title, CivCity is a city-building game in the vein of the classic Sim City. The game plays out as a series of missions that you must complete. In doing so, you'll end up building a living, breathing, highly detailed rendition of ancient Rome. To develop your city you have to use strategic planning to manage technology, production, politics, and more in an attempt to take your city from a humble village to a thriving urban center.
There are more than 70 different technologies to develop in the game, so you can expect to have a wide array of options when it comes to choosing where to focus your efforts as you build your city. In addition to technology, there are hundreds of unique types of buildings that you can place in your city. In fact, the most important decisions you make will be in regards to building placement, because the game is going for simple, accessible gameplay that doesn't get bogged down in complex menus and minor details.
Unlike in many city-building games, the people that inhabit your city in CivCity aren't just mindless masses. Each person in the game is unique, and you can watch families live, grow, prosper, and interact right inside their homes, which sounds like it will provide an interesting and personalized gauge of your success as a city planner.
The city will also be full of touches that will make it feel as unique as Rome itself. You can watch gladiators duke it out in a grandiose coliseum, witness tense political debates, build magnificent structures, the likes of which the world has never seen, and much more."